LMX Prop Creator | Custom FiveM Props From Any Photo | Food & Item Creator | 3D Signs
Turn any photo into a real FiveM prop in-game β no Blender, no CodeWalker. It removes the background, detects the shape and writes the .ydr for you. Food, signs, usable items and decor, in minutes.
π Note: to unlock the full feature set β Make it 3D and AI background removal β register at fal.ai and add your own API key (pay-as-you-go, about $0.02 per 3D prop). Everything else works out of the box. Watch the 2-minute setup guide.
[[ frameworks : esx, qbcore, qbox, standalone ]] [[ version : 1.0.2 ]]
[[youtube:d-4L03fnJkc]]
β Works with your server
Frameworks: Standalone Β· ESX Β· QBCore Β· Qbox. Gate it by ace permission, or let your framework's admin groups in automatically.
Inventories β the item config is written for you: ox_inventory (also Qbox, qs-inventory, tgiann-inventory) Β· qb-smallresources (also ps, lj, codem) Β· esx_basicneeds Β· ak47_inventory Β· jim-consumables / rpemotes Β· boii-consumables. No inventory at all? Every pack ships its own /hold runtime.
π― What you'll make with it
π Food for every restaurant on your server β a menu photo becomes a plated special your players can actually hold and eat, instead of the same three burgers every server has.
πͺ§ A business's own branding, on their own wall β drop in a shop's logo PNG and it becomes a sign. Place it with FiveM's gizmo, press ENTER, and it's written into the map: up for everyone, still there after a restart, with no script running.
π Whole sets of usable items β bags, bottles, packets, tools. Build a full set from photos in one sitting, and the config for your inventory comes out ready to paste.
πΊ Decor and map props that aren't flat β a side-on photo of a cone, bottle, can or barrel comes out round, turned on a real lathe. Not a cut-out with thickness bolted on.
β‘ How it works
- Drop a photo in β drag it onto the editor, paste with Ctrl+V, or pick it from your server's
import/folder. - The background comes off by itself β a segmentation model ships inside the resource and runs offline in about a second. A white bowl on a white table cuts out properly.
- It tells you what the object is β a "Looks likeβ¦" card names the shape, gives a confidence figure and explains why in plain English.
- Spawn Live β the real model stands in front of you in seconds. No export, no server restart, nobody disconnected.
- Place it or hold it β stand it in the world with FiveM's own gizmo, or put it in your character's hand against a real animation.
- Build Pack β one click, one finished resource, ready to
ensure.
π₯ Features
- π§± Writes the model files itself β the
.ydrdrawable, the.ytyparchetypes, and a.ymapfor anything you placed. This is the part every other workflow sends you to Blender and CodeWalker for. - π· Five shape modes β Flat (signs, logos, decals), Extrude (the default, right for almost everything), Relief (sculpted depth from the picture), Box (crates, packets) and Turned (a real lathe).
- π Shape detection that knows its limits β it offers Turned only when an outline really is symmetric, and refuses shapes a lathe can't make.
- π Solid props, not slabs β choose what the back does: Mirrored, Solid, or Flat-backed for anything against a wall.
- π€ Make it 3D β send a photo to an image-to-3D model and get the whole object back, including the sides the picture never showed. Or skip the photo and drop in a
.glb,.gltfor.obj. - ποΈ Refine the cut-out by hand β wipe, brush, heal, layers, undo/redo, then the mesh rebuilds.
- ποΈ Live 3D preview of the actual mesh β orbit, wireframe, a half-metre grid and a 1.8 m reference figure beside your prop.
- β In the hand β seven static hold poses (box carry, plate, clipboard, cup, phone, bag, small item) plus eating and use poses.
- π΄ Fork eating animation β animation packs you own show up as poses, e.g.
alca_anim_eat: its fork goes in one hand automatically and your food in the other. - π‘οΈ Collision per prop β Solid box, Exact shape (walk through the hole in a doughnut), or Walk through for flat signs.
- π Real-world sizing β size and thickness in metres, pivot at centre or base, and a draw-distance slider.
- π¦ Build Pack β up to 256 props in one resource, with the
fxmanifest.lua, the hold runtime and a README of every model name. - πΎ Save and reopen projects, and a guided tour the first time anyone opens the editor.
- π Locked down β ace-permission gated.
π Why not a prop pack, or a browser prop tool?
| Other options | LMX Prop Creator |
|---|---|
| A prop pack gives you someone else's props β the same ones every server has | Unlimited props, made from your own photos |
| Browser tools build in a tab, then you install and go test it | Built inside your server, standing in front of you in seconds |
| Browser tools charge a monthly subscription | One-time purchase, yours to keep |
| You place props somewhere else, in another tool | Place them in-game with FiveM's gizmo β the pack writes the .ymap |
| Making a prop usable means hand-writing inventory config | Config for six inventories written for you, plus /hold |
| A photo of a cone gets you a flat picture of a cone | A round cone |
π Before you buy β the straight answers
- Two folders, both ensured β
lmx_propcreatorand the includedlmx_prop_livecompanion. Without the companion, Spawn Live falls back to a flat preview; everything else still works. - Spawn Live needs no restart. Installing a built pack needs one full server restart β that's how GTA registers new archetypes.
- Spawn Live previews are visible to you only. Build Pack and its
.ymapare what put a prop in front of everyone, permanently. - Background removal is built in, free and offline. The optional AI background removal and Make it 3D run on your own fal.ai key: about 1 cent per image and about $0.02 per 3D generation. Both are off until you add one line to
server.cfg, and neither is included in the price. - Shape detection suggests; you decide. Out of the box it reads the outline and never applies a shape for you. Host the optional depth model (not bundled, about 20 minutes, guide included) and detection measures real depth and applies itself.
- A prop built from one photo has an assumed back. Mirrored, Solid and Flat-backed cover most things; Make it 3D is the route to the object's true back.
π¦ What's included
lmx_propcreatorβ the in-game editor, cut-out engine, shape detector, 3D preview and pack exporterlmx_prop_liveβ the companion that powers Spawn Live- The bundled offline background-removal model
- Hold runtime and ready-to-paste config for six inventories
- Commented
config.luaand opendata/files. Server and client Lua are protected by the asset escrow system. - Full documentation, including the optional depth-model hosting guide
π οΈ Support
π Documentation: lmx-development.gitbook.io β including the 2-minute Make it 3D key setup video
π¬ Discord support: discord.gg/6cCcjfGBNQ
Built by LMX Development β 500+ paying customers across 20+ FiveM scripts.

