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LMX Advanced Drug Sa

25.90 USD

32.38 USD

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24.99 USD

LMX Prison Creator | In-Game Builder, Any MLO | Court Β· Jury Β· Parole Β· Bail

Compatible out of the box with:

Polo Prison

⚑ What it does

πŸ—οΈ The in-game builder β€” the reason to buy β€” 20 catalog sections, placed by aiming and pressing E. Cells, doors, processing, holding, guards, courtroom, visitation, activities, escape routes, contraband, NPCs, medical, transport, elevators, perimeter, seating, zones. Multi-floor, freecam, undo, validation, versioned saves with automatic backups. Zero coordinates in any config file.

πŸšͺ Capture real MLO doors in one keypress β€” aim at any door in your interior, press E. It writes the ox_doorlock entry for you and authorises your corrections and police jobs on it. Double doors supported. No /doorlock, no hunting model hashes, no doors config.

βš–οΈ A courtroom that actually runs β€” a live docket, pleas with sentence discounts for pleading guilty, juries made of real players who vote independently, witnesses sworn in on the stand, perjury charges, four verdict types, appeals, and bail priced off charge severity. Guilty and they're transported straight to a cell. Not guilty and they walk out the front door.

🎬 Cinematic intake β€” an arrival cutscene flying your facility, then booking, a mugshot with a scripted camera and shutter, a fingerprint minigame, property confiscation, medical, classification and the uniform change. Every item and dollar they carried is stored against their record and returned exactly on release.

πŸ“± CO duty tablet β€” your character visibly holds a tablet. Roster with per-inmate actions, visitation approvals, remote lock/unlock on every door you captured, lockdown, headcount that names who's missing, parole hearings, live monitoring, and an audit log of every staff action. That last tab ends corrupt-CO arguments permanently.

πŸƒ Escapes that cost something β€” five routes: wall climb, tunnel, air duct, sewer, and cutting chain-link fences with HP that repair over time. Every route requires a real tool, some consumed on use. Timed action plus escalating skill checks; fail and you're caught, penalised, put in solitary and stripped of your tools. Escape status survives a relog.

πŸ“‘ Parole + ankle monitors β€” eligibility from time actually served, so logging off earns nothing. Multi-officer board votes (the inmate is excluded). Granted parolees walk out wearing a monitor you can watch live on the map, plot a GPS route to, or shock remotely. Stray too far and parole revokes itself with a dispatch alert.

πŸ’° A prison economy β€” 12 paid jobs from laundry to the plate factory, commissary credits, cigarettes as the hard currency, a black-market dealer selling contraband and escape tools, crafting (shanks, pruno, cigarettes), contraband stashes and smuggling drops, cell decoration, and seating that regenerates health.

🚨 Built-in dispatch β€” no dispatch resource needed β€” prison breaks, riots, lockdowns, parole violations and officer-down alerts go straight to police and corrections with notification, flashing blip and radius. Detects and uses ps-dispatch / cd_dispatch / qs-dispatch / linden / rcore if you have one.

πŸ‘¨β€πŸ‘©β€πŸ‘§ Visitation, interrogation & phone booths β€” booked, approved by staff, timed booths, searched visitors (smuggling is possible and risky), lawyer client meetings.

πŸ—ΊοΈ Unlimited prisons β€” change one config value, build a second facility. Each gets its own layout file.


πŸ†š Why this isn't just another jail script

| | Typical jail script | LMX Corrections | | ------------- | ------------------------------- | ----------------------------------------------- | | Fits your MLO | Edit coordinates in Lua | Walk it and press E | | Doors | Manual doorlock config | Aim + E, auto-authorised | | Court | None, or a /sentence command | Live juries, witnesses, appeals, bail | | Intake | Teleport + timer | Cutscene, mugshot, prints, property | | Escape | Usually none | 5 tooled routes + cuttable fences | | Parole | None | Board votes + ankle monitors + remote shock | | Staff tools | Chat commands | Duty tablet with audit log | | Dispatch | Requires a dispatch resource | Built in | | Setup | SQL import + coordinate hunting | Self-building DB, in-game builder |


πŸ† Why LMX

  • βœ… Works with any MLO β€” the entire selling point. No coordinates, ever.

  • βœ… Framework agnostic β€” ESX, QBCore and QBox auto-detected, along with your inventory and target.

  • βœ… Zero-setup database β€” 12 tables build themselves on first start. No SQL file to import.

  • βœ… Non-destructive saves β€” versioned, automatic backups, and an autosave that refuses to write if it would wipe your layout.

  • βœ… Hardened β€” server-authoritative sentencing, escapes and economy; property is stored and returned, never duplicated or deleted.

  • βœ… One-time price β€” buy once, own it.

  • βœ… Backed by support β€” dedicated Discord, full GitBook docs, and a creator the community trusts.


πŸ“¦ What's included

  • lmx_jailcreator β€” the whole system: builder, intake, court, prison economy, escape, parole, tablet, dispatch

  • The in-game visual builder with a 20-section catalog and layout validation

  • A pre-built layout for the Polo Cook County MLO to start from

  • sql/court_job.sql β€” the ESX court job with a judge grade

  • Full GitBook documentation + Discord support

  • Fully commented configs, ACE + framework-group gating

πŸ”§ Requirements

  • FiveM server + ox_lib + oxmysql

  • ESX, QBCore or QBox

  • An inventory (ox / qb / ps / qs / codem) and a target (ox_target / qb-target)

  • ox_doorlock recommended for door capture and lockdown

  • A prison MLO (any β€” that's the point)


[[youtube:pBS8DFSmd3g]]

[[ frameworks : esx, qbcore, qbox]]

[[ version : Newest Release!!! Β ]]